Another game that went through lots of hoops before finally tanking was a Sims inspired version of the Simpsons that focused on Homer. You played the role of Jeebus, getting him to do your bidding.
We first developed it in 2D and reached a first playable with Homer in the living room. You could get him to react to things that you interacted with in the room (turn off the TV and he got mad and turned it back on/turn off the lights and he would get scared).
Although it lacked gameplay originality, it was still fun to manipulate Homer and watch him eventaully break down spinning on the floor screaming. After several failed attempts to get greenlit, it eventually was turned into a full 3D demo….guess that the powers that be felt that 3D was the way of the future for a 2D show. Regardless, it was shelved.
Here’s a pic that I was able to dig up…



This sounds like fun, but I bet it would grow stale quickly. Kinda like the old Virtual Springfield, I guess.